REVIEW · WALKING TOURS
Edinburgh Ghosts & Gore Walking Tour
Book on GetYourGuide →Operated by The Cadies & Witchery Tours · Bookable on GetYourGuide
Witches, gore, and a dead cemetery director. This 1.5-hour walk through Edinburgh’s Old Town closes and courtyards turns the city’s darker past into dark comedy led by Alexander Clapperton. I like that the mood stays playful even when the stories get grim.
I really like the interactive role play and group energy—this isn’t a stand-there-and-listen sort of tour. Alexander Clapperton’s assistant (often called Jeremy in the tour chatter) helps keep things moving with extra bits of acting and timing.
One thing to weigh: you’ll be on cobbled streets, and there’s a clear note that the tour is not wheelchair accessible in August. That means if mobility is a concern, plan carefully around your travel dates.
In This Review
- Key highlights worth your attention
- Meet the Deceased Cemetery Director: Alexander Clapperton’s Style
- Courtyards and Closes Between Castlehill and Lawnmarket
- Witchcraft, Plague, Punishments, Executions, and Invasions
- Jumper-ooters and the Gore Level: Scary Enough, Not Unfun
- Timing the Start: Where You’ll Meet (and Why It Changes)
- Value for $22: A Short Tour With Performance-Driven Payoff
- Comfort and Common-Sense Planning for Cobblestones
- Who Should Book This Edinburgh Ghosts & Gore Walk?
- Should You Book Edinburgh Ghosts & Gore?
- FAQ
- How long is the Edinburgh Ghosts & Gore walking tour?
- What is the price per person?
- Where does the tour start and where does it end?
- Is the tour guided in English?
- Is the tour wheelchair accessible?
- Are pets allowed on the tour?
- Can I record video during the tour?
- Are unaccompanied minors allowed?
- Is free cancellation available?
Key highlights worth your attention
- Alexander Clapperton as your guide: a deceased 1840s cemetery director telling Edinburgh’s underbelly story
- Comedy plus jump-moments: role play and the included Jumper-ooters keep you alert
- Old Town closes and courtyards: you get off the main Royal Mile and into atmospheric side spaces
- Themes you can actually remember: witchcraft, punishments, executions, plague, and invasion stories
- Family-friendly tone with a gore edge: lots of laughs, with some intense details if you’re sensitive
- Meeting point can change in July/August 2026: check the Castlehill vs West Bow swap before you go
Meet the Deceased Cemetery Director: Alexander Clapperton’s Style

Alexander Clapperton is the “voice” of the tour: an Edinburgh cemetery director in the 1840s, now guiding you from beyond. That framing matters. It gives the stories a consistent point of view—official, grim, and somehow funny at the same time—so the walk doesn’t feel like random spooky stops glued together.
I also like how the tour leans into acting. You’re not just hearing names and dates; you’re getting a performance where the guide and the assistant play characters and hand you the spotlight now and then. Multiple accounts mention that the role play is a highlight, which fits the tour’s tone: jokes, theatrical moments, and a bit of fright rather than a lecture.
The guide is also designed to keep the whole group engaged. People mention that the delivery is loud and clear, and that participation is part of the format. If you enjoy tours where you’re not stuck at the back quietly trying to follow, this kind of structure is a plus.
You can also read our reviews of more walking tours in Edinburgh
Courtyards and Closes Between Castlehill and Lawnmarket

The route is built for atmosphere. You start near Edinburgh Castle on Castlehill at The Witchery by the Castle (352 Castlehill, EH1 2NF), then head into the Old Town’s closes and courtyards—narrow passages and enclosed spaces that feel like Edinburgh’s back rooms. That’s the real appeal here: the city looks different once you leave the main pedestrian flow.
You end at Lawnmarket (EH1). That matters because the walk is short enough to fit a busy evening, but it still gives you a sense of moving through the Old Town instead of circling the same block.
Pace-wise, 1.5 hours goes by fast when you’re paying attention to stories, not just scenery. Still, remember you’re on foot the whole time. Cobblestones and uneven ground are part of the deal, so your footwear choice has a big impact on how much you enjoy the tour.
Witchcraft, Plague, Punishments, Executions, and Invasions

This isn’t a gentle “ghosts only” walk. The tour’s dark past includes witchcraft, punishments, executions, plague, and invasion stories—presented with humor, but still clearly rooted in real historical themes.
What I like is the balance: it’s not just trying to shock you for shock’s sake. The performance approach gives you the why behind the fear. The guide drops in historical characters and connections as you move through the Old Town’s quieter corners, so the stories land in place instead of floating in the air.
And you’ll probably appreciate the variety. The tour format swaps topics across the walk—witchcraft to plague to harsh punishments to the wider threat of invasion—so you’re not stuck with the same theme for 90 minutes straight. That variety is a big reason people call it more memorable than other Edinburgh ghost tours they’ve done.
Jumper-ooters and the Gore Level: Scary Enough, Not Unfun

The included Jumper-ooters are a clear signal of the tour’s style: jump moments mixed with comedy. Some accounts describe more gore and gruesome detail than pure ghost activity, but always wrapped in a light tone and theatrical delivery.
So what should you expect if you’re deciding whether to bring kids? Plan for the fact that this is a dark history story with some intense details, even though it’s meant to be entertaining. One parent even joked that a teen handled the scare-and-gore elements better than expected, and that the humor helped keep things from feeling too heavy.
If you or your group is easily bothered by violence, treat this tour as a “spooky storytelling with bite” rather than a mild night out. If, on the other hand, your group likes Halloween-style humor and doesn’t mind the occasional gross-out moment, this is exactly the lane it’s built for.
Timing the Start: Where You’ll Meet (and Why It Changes)
Most days, the meeting point is outside The Witchery by the Castle at 352 Castlehill (EH1 2NF). The end point is Lawnmarket (EH1), so you get that classic Old Town “start near the castle, finish closer to the open squares” feel.
Now here’s the practical part that can trip people up: in 2026, the meeting point shifts during major Castle events.
- From Monday 3 August 2026 to Saturday 29 August 2026 (except Sundays 9, 16, 23 August), tours depart from the supplier’s shop at 84 West Bow (Victoria Street), EH1 2HH.
- On 10, 11, 14, 17, 18, and 19 July 2026, music concerts at Edinburgh Castle mean tours also depart from 84 West Bow.
If you’re planning around July or August, double-check the exact meeting location when you book. It’s the difference between arriving at the right spot with time to spare or standing around wondering if you’re early or late.
Value for $22: A Short Tour With Performance-Driven Payoff
At about $22 per person for roughly 1.5 hours, this tour is priced like a budget-friendly evening activity, not a big-ticket attraction. Where the value comes from is the format: you’re paying for a guided walk plus acting, interaction, and scripted jump-moments—not just narration.
The tour also has strong social proof with a 4.8 rating from 208 reviews, and the repeated themes are consistent: people talk about laughs, interaction, and the guide’s ability to make the history feel fresh rather than recycled.
I’d also factor in what you might receive at the start. Several accounts mention a free book or booklet with extra stories, which adds to the long-tail value. Even if you only use it to follow up on one or two stories after the walk, it helps justify the cost.
Comfort and Common-Sense Planning for Cobblestones

This is a walk tour, so comfort matters. You should arrive about 5 minutes early, and wear footwear suited for cobbled streets. If you show up in soft-soled shoes, the route will remind you every step of the way.
The tour runs rain or shine, so bring a light rain layer or a compact umbrella if you prefer one. Also plan for cool evenings in Edinburgh—standing still during story breaks can feel colder than you expect, especially near the castle-side Old Town.
One more practical note: video recording is not allowed, so keep your phone ready for photos only if that’s permitted on the day and avoid anything that could be considered recording.
Who Should Book This Edinburgh Ghosts & Gore Walk?
This tour is a great fit if you want Edinburgh’s spooky side but you’d rather laugh than be lectured. It’s especially well-suited for people who like dark humor, enjoy character-driven storytelling, and don’t mind that the walk includes some gory details mixed with jump moments.
It also works for families in the right age range. Reviews mention kids and teens joining in and enjoying the humor and interaction, and the tour’s length makes it easier for younger legs than longer all-night ghost walks.
Where it may not be ideal:
- If your group needs a fully wheelchair-friendly route, pay close attention to the fact that the tour is not wheelchair accessible in August and there are dates in 2026 where accessibility can’t be arranged.
- If someone in your group is extremely sensitive to violent or gruesome content, treat it like a more intense Halloween-style show rather than a gentle stroll.
Should You Book Edinburgh Ghosts & Gore?
Yes—if you want an Old Town walk that’s equal parts performance and local dark storytelling, and you’re comfortable with the mix of laughs and gruesome history themes. The $22 price point makes it easy to justify as an evening plan, and the interactive format helps it feel lively without rushing you through the city.
If you’re chasing a quiet, atmospheric ghost hunt with minimal gore, this might feel too playful and too theatrical. But if you want something memorable—one that takes you through closes and courtyards and keeps you paying attention for the whole 1.5 hours—this one’s worth your time.
FAQ
How long is the Edinburgh Ghosts & Gore walking tour?
It lasts 1.5 hours.
What is the price per person?
The price is $22 per person.
Where does the tour start and where does it end?
You usually start outside The Witchery by the Castle, 352 Castlehill, Edinburgh EH1 2NF, and you end at Lawnmarket, Edinburgh EH1.
Is the tour guided in English?
Yes, the live tour guide speaks English.
Is the tour wheelchair accessible?
The activity is described as wheelchair accessible, but there is an important note that it is NOT wheelchair accessible in August and you must be able to climb some stairs. The details for specific 2026 dates are also limited by event conditions.
Are pets allowed on the tour?
Pets are not allowed, but assistance dogs are allowed.
Can I record video during the tour?
No. Video recording is not allowed.
Are unaccompanied minors allowed?
No. Unaccompanied minors are not allowed.
Is free cancellation available?
Yes. You can cancel up to 24 hours in advance for a full refund.



























