REVIEW · CITY TOURS
Edinburgh New Town: City Walking Tour & Exploration Game
Book on GetYourGuide →Operated by Go Quest Adventures · Bookable on GetYourGuide
You can turn New Town sightseeing into a game fast. This self-guided Edinburgh New Town Quest uses the Go Quest Adventures app to turn major landmarks into a clue trail, with puzzles and challenges along the way.
I especially like the escape-room style approach (solve, earn points, keep moving), and I like that you can start when you want and go at your own pace without waiting for a group. The main drawback is simple: you’re walking a route with stairs and you’ll need to read the clues in English on your smartphone, plus bring a pen.
If you’re the type who enjoys figuring things out on foot, this is a fun way to see Edinburgh’s New Town beyond the usual photo stops.
In This Review
- Key things that make this Quest worth your time
- Calton Hill Start: your first clues with city-wide views
- How the Go Quest App Works (and why it feels different than a normal tour)
- Walking the New Town Route: Georgian streets to Princes Street Gardens
- Puzzles, points, and the escape-room vibe you control
- Timing on your feet: 2.2 miles, stairs, and where breaks make sense
- Price and value: $37 for up to 5 people (this can be a bargain)
- What to bring so the game actually runs smoothly
- Who this is best for in Edinburgh (and who should skip it)
- Weather, pacing, and the best time to play
- Should you book this Edinburgh New Town Quest?
- FAQ
- Where does the Edinburgh New Town Quest start?
- How long is the Quest, and how long will it take?
- What’s included in the price?
- Do I need a guide?
- Do I need to bring anything?
- Can I start at any time?
- What does the $37 price cover?
- Is it available in languages other than English?
- Is it wheelchair accessible?
- What’s the cancellation and booking flexibility?
Key things that make this Quest worth your time

- Calton Hill to St Andrews Square in one flow, with the views early and the finishing square as a payoff
- An app-led, no-guide format that keeps the experience private and flexible
- Puzzles plus a leaderboard option, so you can race or wander and still feel engaged
- A practical outdoor route that clocks about 2.2 miles with lots of chances to pause for coffee
- Small-group pricing (up to 5 people) that can be a good value if you’re traveling together
Calton Hill Start: your first clues with city-wide views

The Quest begins at Calton Hill, and that’s a smart choice. You get big sightlines right at the start, so your brain locks onto the geography of Edinburgh early. It also sets a mood: you’re not just “walking to points,” you’re orienting yourself.
Once you start the app, your first steps are about getting the route into your head. Expect the clues to pull you through the New Town streets, pushing you to look closely instead of just strolling past.
If you’re arriving during busy times, don’t stress about exact coordination. This is self-guided, so you can start when your group is ready and take breaks whenever you need them.
You can also read our reviews of more walking tours in Edinburgh
How the Go Quest App Works (and why it feels different than a normal tour)

This isn’t a classic guided walking tour. It’s an interactive adventure delivered through the Go Quest Adventures app, and there’s no guide on site. You’ll redeem a code that’s emailed to you, then follow the on-screen instructions to run the experience.
Here’s the practical appeal: you can decide your rhythm. If you like a brisk pace, go for the leaderboard. If you want slow travel, you can stop often for photo breaks and snacks without anyone herding you along.
One thing to be ready for: the app is English only. If your group can’t comfortably read English, you’ll likely feel stuck when the puzzles rely on text.
Walking the New Town Route: Georgian streets to Princes Street Gardens

The path the Quest takes is designed to show off the “Athens of the North” side of Edinburgh. After Calton Hill, you wind down through Georgian streets and into the landscaped calm of Princes Street Gardens.
Princes Street Gardens is a nice mid-route change of pace. Instead of constant foot traffic and shop-front distractions, you get a break where you can actually slow down and regroup. It also helps you reset if you’ve chosen a faster pace earlier.
Then the route ends at St Andrews Square, a recognizable finish that gives you a clean “we did it” landing point. That matters for a puzzle walk, because it keeps the whole experience from feeling like an endless scavenger hunt with no closure.
Puzzles, points, and the escape-room vibe you control
The Quest is built around challenges you solve as you travel. Think of it as an outdoor escape-room twist: you’re moving through real streets and then using clues and puzzle logic to keep the story moving.
You also get a choice in how you experience it:
- Treat it like a casual walk and enjoy the clues at your own tempo
- Or push for a race feel and compete for top placement on the leaderboard
What I like about this setup is that it fits different group personalities. One person can go full puzzle mode while someone else focuses on the streetscape and views. Nobody has to “keep up” with a guide.
Just don’t underestimate how much the puzzles change your attention. This isn’t only about where you walk. It’s about how you look—signs, street patterns, and small details become part of the game.
Timing on your feet: 2.2 miles, stairs, and where breaks make sense

The Quest length is about 2.2 miles, and average completion time runs roughly 2.5 to 3.5+ hours depending on your group and how often you pause. There are plenty of places to stop for coffee and rest, which is key on a route like this.
Now the caution: there are stairs, and the experience notes it’s not suitable for wheelchair users or prams due to the amount of stairs. Even if something is marked as wheelchair accessible in one place, the route description you’re given points to a tough reality on the ground—plan for steps.
Also, the Quest is suggested for daylight hours. In the dark, it becomes harder to find clues and solve puzzles at the pace the game expects. If you’re trying to squeeze it into evening, bring a plan for slower solving and extra lighting on your phone.
You can also read our reviews of more city tours in Edinburgh
Price and value: $37 for up to 5 people (this can be a bargain)

At $37 per group up to 5, the math gets interesting fast. A per-person price can quickly become painful in cities like Edinburgh, especially when you’re walking anyway. Here, you pay for the group experience through the app, not an individual guide-driven hour.
Value depends on your group size:
- If you’re traveling as a couple, you still get a full activity that can easily fill a half-day window
- If you have three to five people, the per-person cost drops meaningfully
- If you’re solo, it’s still a good option if you enjoy puzzles, but you lose that group discount effect
Entry to attractions is not included, so think of this as a “walk-and-solve” experience. You can visit places along the way if you want, but the Quest itself is the main event.
If you already plan to do a lot of Edinburgh walking, this is a good way to make that time feel structured and playful rather than just moving from stop to stop.
What to bring so the game actually runs smoothly

This experience is simple, but it depends on a few essentials. You’ll need:
- A charged smartphone with the app downloaded
- The email code to redeem in the app
- A pen and paper (listed as a must for solving puzzles)
- Comfortable shoes and weather-appropriate clothing
The pen/paper detail matters more than it sounds. Puzzle games sometimes involve notes you’ll want to reference while moving through streets, and carrying a small notebook saves frustration.
Also, because the Quest is phone-based, make sure your device battery won’t die halfway through. Edinburgh weather can change quickly, and you’ll likely use your screen more often than you think while solving.
Who this is best for in Edinburgh (and who should skip it)

This Quest works well for:
- Couples who want a guided-feeling experience without joining a group
- Families looking for an active, screen-based game format on foot
- Groups of friends who like friendly competition and puzzles
It’s also a strong fit for team-building in the casual sense, since you’re coordinating as you solve challenges.
However, keep these limits in mind. It’s listed as not suitable for children under 8. At the same time, it also says children under 8 go free / are included for free. That mismatch suggests you should treat the age guidance carefully and consider whether the puzzles and walking route are realistic for younger kids.
If your group can read English comfortably and you’re fine with stairs, you’ll probably enjoy the flow. If not, choose a different Edinburgh walking option.
Weather, pacing, and the best time to play

The route works best in conditions where you can see clearly and feel comfortable stopping. The suggestion is daylight hours because clue-finding and puzzle-solving are harder at night.
If the weather is wet, you’ll still be able to play, but go slower. On puzzle walks, speed usually hurts more than helps. Extra time also means more chances to use cafés and rest stops, which the route naturally supports.
For pacing, decide your group strategy at the start:
- Are you here to win the leaderboard, or to enjoy the day?
- How often do you want to stop for photos and breaks?
If you plan that before you begin, the Quest feels fun rather than stressful.
Should you book this Edinburgh New Town Quest?
Book it if you want an outdoor walking activity that feels like an escape room, with a flexible schedule and a private group experience. The combination of Calton Hill views, Georgian streets, and an end at St Andrews Square gives the route a satisfying arc, and the puzzle structure helps you see more than just the obvious sights.
Skip or reconsider if your group can’t handle stair-heavy walking, needs an option with accessibility accommodations, or prefers a guided narrative instead of app-based puzzles. Also think twice if your group can’t read English, since the app is English only.
For the right crew, this is a smart way to turn a half-day in Edinburgh into something you’ll actually remember.
FAQ
Where does the Edinburgh New Town Quest start?
It starts at Calton Hill. After you download the Go Quest Adventures app and redeem the emailed code, you’ll follow the instructions in the app to begin.
How long is the Quest, and how long will it take?
The route is about 2.2 miles. Completion time averages about 2.5 to 3.5 hours, but it can take longer depending on your group and how many breaks you make.
What’s included in the price?
You get a self-guided city adventure through the Go Quest Adventures app in English only, plus puzzles and challenges as you explore. Entry into attractions is not included.
Do I need a guide?
No. There’s no guide on site. You play through the app on your own.
Do I need to bring anything?
Yes. You need your own smartphone, and it should be charged. You also should bring a pen and paper, plus comfortable shoes and weather-appropriate clothing.
Can I start at any time?
You can start whenever you want, with instant access after redeeming your code in the app. The activity is suggested for daylight hours because solving clues is harder in the dark.
What does the $37 price cover?
One ticket covers up to 5 people within the app for one low price. Children under 8 are listed as included for free.
Is it available in languages other than English?
No. The app is available in English only.
Is it wheelchair accessible?
The information includes accessibility notes, but it also states the Quest is not suitable for wheelchair users or prams due to stairs. If accessibility is a key concern, you should plan carefully.
What’s the cancellation and booking flexibility?
You can cancel up to 24 hours in advance for a full refund. It also lists reserve now & pay later, and the experience is valid for 365 days.































